General Orders: World War II is a new game from David Thompson and Trevor Benjamin, known for the Undaunted series. The game is a strategic two-player game that condenses commanding troops, planning tactics, and holding objective points into a half-hour experience that fits into a small box. The game combines traditional dice-chucking battles and back-and-forth scrapping with modern sensibility and polish. Each round of the game blitzes by in just a couple of minutes, and players take turns to perform one action. The game favors the aggressive approach, rewarding those who push forward towards their opponent’s HQ and fight for every inch of ground. The game cleverly abstracts the minutiae of war without requiring complex rules or simulation. The game also offers two maps in the box, each with different gameplay. General Orders doesn’t reinvent the wheel when it comes to wargames or worker-placement games, but it offers an incredibly polished, impeccably presented meeting of the two in a form that makes for the perfect snack between those full-course buffets. The game is a strategic and richly strategic two-player game that punches well above its weight given the extremely modest time and effort it asks of you.
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